Game Programming at scriptedfun

Game Programming for Beginners: Video Tutorials, Source Code, and Articles

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Entries for the ‘screencasts’ Category

Video Tutorial 4 – Arinoid – Ball Physics

At last, video tutorial 4 is here! I would like to apologize for the terrible delay, and thank you so much for your patience! You may notice some mistakes in the screenshots though – in particular when the code that converts between integers and floating point numbers is displayed. The highlighted code is correct, but […]

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Video Tutorial 3 – Arinoid – The Paddle

Finally! Today, we will be adding the first sprite in our game, the paddle, which is controlled using the mouse. At this point, we will be able to benefit from the setting-up that we have done in the first two screencasts.

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Video Tutorial 2 – Using Sprite Sheets and Drawing the Background

To run the code for this screencast, you will need to have a data subdirectory containing the Arinoid sprite sheet file. You can easily fulfill this requirement by downloading the arinoid source from the post on Arinoid. Also, this will be needed for most, if not all, of the upcoming screencasts.

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Video Tutorial 1 – Making a Barebones Pygame Program

I think that it could be easier to learn game programming through a video tutorial – you’re actually able to see the code unfold before your eyes, with audio explanations – rather than through reading – although I think that reading is great and won’t be replaced anytime soon. Probably 90% of what I know […]

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