Finishing a game…
Over at the Indiegamer forums, they’re running a thread asking what everyone is currently working on. I’ve decided to participate:

Basically, the objective here is to prevent the characters from falling by catching them with the flying creature at the bottom edge of the screen, which you control.
Right now, I’m using graphics from Spritelib, but hopefully I’ll be able to put in original graphics once all the code has been ironed out.
I know that this may seem to be a very simple attempt for most - and that’s exactly the point. Right now, all I want is to have a finished, polished game under my belt - and I think that I’ll be able to accomplish this by starting small, starting simple. I’m hoping that this will be the start of a fruitful game programming career.
What are you currently working on?
License
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December 13th, 2006 at 4:38 pm
are you planning to market this game or is it just for pleasure?
December 13th, 2006 at 9:06 pm
Until just a few days ago, I really was planning to market this game. However, I recently decided to use it for something else :). Right now, it’s destined to be freeware.
December 14th, 2006 at 4:52 pm
Hi, I’m working on some sort of a remake of old classic “Columns” (Sega, 1990). It will be called “Think Columns” :). It’s my first game and first ‘real’ programming project.
Greetings!
December 17th, 2006 at 1:22 am
Good luck on your first game, Rade! Yes, Columns is a real Game Gear classic, and I’m looking forward to your take on it
December 28th, 2006 at 6:44 pm
This is an out of the blue question and not related to this post at all. Do you know any program that can compile .py files into .exe files?
December 28th, 2006 at 7:14 pm
never mind
January 3rd, 2007 at 7:56 am
Hi Chuck, I’m currently working on a pacman clone. If all works good, I will continue working on my space shooter game.
(The space shooter was too hard as first game.)
Greetings
Kai
January 5th, 2007 at 12:38 am
Good luck, Kai!
By the way, you may find the LiveWires course helpful - it contains a module on making Pacman. The modules are at http://www.livewires.org.uk/python/pdfsheets.html