Thank you to everyone who read and commented on this physics article! It’s great to hear everyone’s opinion on the aspect of games which I think has a lot of potential for growth.
In particular, I agree with Matthew’s opinion (Fun-Motion) that the issue at hand is a content issue, not a programmer/artist one. And at the same time, it’s not only the programmers who can be independent-minded in the game development world – there also are independent-minded artists out there, contributing to game innovation.
Thank you so much to everyone!
]]>I’m currently giving away a PSP for some physics-based games using Blender + Bullet Physics Engine, and it’s cool to see what people come up with.
http://www.continuousphysics.com/mediawiki-1.5.8/index.php?title=Entries
]]>I’ve been playing UFO:Enemy Unknown lately and I’ve come to understand that some of its gameplay systems, however simple, open up many different variations on play that surpass many modern game efforts – allowing different approaches to any single situation.
Great article.
]]>The other thing is I don’t think indie developers should fetishize reality-simulating games. It’s probably the area that indies are least likely to succeed in over the long run due to big studios outgunning them with resources. There’s probably more room for novelty in abstract game designs (i.e. chess–right on, Athelus) because you are not limited to mimicing reality.
-An Indie Developer
]]>Love this game ! It’s always the same thing but it is simply beautiful, simple but beautiful
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Did you about this guy http://www.eyezmaze.com/ ? Interresting game, because of original ideas. Simple and efficient, whatever he can’t make a complete game but could make an RPG and add this little games in it.
]]>N, Gish, Marble Blast Ultra, are just a few examples.
]]>Which is interresting is not how beautiful it is, but how this game is stimulating my neurons. Is this game a new game ? Need I to learn some new way of thinking, new skills. Thing that append when you learn algebra. Personnaly, that’s what i’m waiting from a game… a new way of thinking…
A game shouldn’t just mimic things that could append in the real world.
Whatever it is wonderful but not groundbreaking… It’s like XGL http://en.wikipedia.org/wiki/Xgl, it is beautiful but will this change the way I use my computer ? Is it more efficent ? don’t think so.
What is the difference between American football and Rugby ? Rules which made the game different and most important the strategies different (it’s not only about show
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