Music and Sound Effects for Games
A great article called Tools of the Trade has just been posted on MochiLand. It gives a list of software and libraries which you can use to generate sound effects and music for your games.
Among the different aspects of game development, I think I’m weakest at sound matters. This is something that has to change though, with the success that audio-based games have been having, such as the IGF winner Audiosurf and the Python-based Frets on Fire.
It’s good that Kunal Joshi pointed out in the comments the amazing DrPetter’s sfxr, an excellent (and free!) piece of software that generates retro-style sound effects. This was used by Kian in his very funny, and VERY ORIGINAL (you have to see it!) game You Have To Burn The Rope.
License
This work is published under a Creative Commons Attribution 2.5 License.


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