Running Without A Hard Disk…
My PC’s hard drive crashed.
It wasn’t really much of a problem from a data-loss point of view, because I back up regularly
. However, I’m short on cash at the moment, so I had to find a way to use my PC without a hard drive.
That’s where Knoppix comes in. I haven’t used Linux for everyday work for quite some time now, and the last distribution which I used heavily was Mandrake 9 (which I was very happy with – it was a great starting point for me for using Linux). So booting Knoppix was actually a very pleasant return into the Linux world, and I’m quite surprised that the system as a whole works very well despite the absence of a hard drive.

To save data, I use a 1 GB PNY Attache flash drive, and I use Knoppix’s feature of keeping a persistent disk image, so that I’m able to save my files, configuration, and even the packages that I install over Synaptic.
Right now, I’m trying to bring my system to a state wherein I can continue to perform tasks related to this site – in particular, game programming and making screencasts. I was easily able to install Pygame using Synaptic, and I was able to discover some quirks which some of my programs have when running under Linux in the process
. I’ll try to sort those out and post some updates soon.
On making video tutorials, Wink is actually available for Linux. However, I’m now in the process of trying out other screencasting software. Don’t get me wrong – Wink is an excellent program, it has served me well, and I will probably make some more video tutorials with it in the future. I just see migrating to a new platform as an opportunity to try other types of software.
Right now, I have my eyes set on xvidcap, and have been successfully able to run the program on my machine, although a few adjustments had to be done to make everything work. I’ll post more on this soon.
It’s common knowledge that a lot of programming software work very well with Linux, so I’m also in the process of trying out non-Pygame environments as well. I originally envisioned scriptedfun to be a general game programming site, and for this to fully happen, the content has to go beyond the current Pygame offerings.
Of course, the Pygame content will continue, and I shall still use Pygame as my primary game development environment
. And I really recommend Pygame to those who want to start programming games – it’s an excellent environment that provides a lot of possibilities, and making things happen with it is very, very easy
.
What kind of content would you like to see at scriptedfun? I’d love to hear from you
. Thank you so much for dropping by, and I hope to see you again
.
License
This work is published under a Creative Commons Attribution 2.5 License.


February 10th, 2007 at 10:42 am
Quote: I originally envisioned scriptedfun to be a general game programming site, and for this to fully happen, the content has to go beyond the current Pygame offerings.
Does this mean that you will try to program in new languages(c++,Java,Visual basic) or that you will start using new Python modules for game design?
February 11th, 2007 at 5:07 am
Hi Dave
. It’ll probably be trying new languages – but not C++ – there are many resources on this already. Another scripting language. I haven’t decided yet on which one, though.
February 15th, 2007 at 6:33 pm
What about D? It’s like C++ but easier and faster or something like that. I dunno. It sounded kinda cool to me anyway.
February 16th, 2007 at 5:34 am
I think Kenta Cho uses D for his amazing shooter games. I haven’t tried it personally though
.
February 16th, 2007 at 7:33 am
Kenta Cho is who introduced me to the D language. I’d like to put it through its paces myself. And yes, his shooter games are amazing. A plus is that most of them compile in Linux. ;D
If you have any Linux questions, ask me, I consider myself an expert, but then again anybody else who uses Gentoo Linux on a daily basis could too. ;P
February 17th, 2007 at 7:57 am
Thanks, Charles
Yes, I’m getting reacquainted with Linux right now, so I’ll probably have some questions down the road… thanks again!
February 19th, 2007 at 9:12 pm
personally i would like to see the pygame content continue to grow. so don’t waste your time on another language
>However, I’m short on cash at the moment
are you kidding? you can get a harddisk for as little as 20 bucks…
March 17th, 2007 at 4:10 am
Hi Josh. Thanks – yes, after doing a bit of exploration with other languages, it seems that “abandoning” Pygame in the meantime makes little sense.
I would be very interested in a $20 hard disk
. The best price I have found so far is $37 for a 20 GB refurbished laptop drive – which scares me a bit
. Fortunately, Linux has been serving me well, and I get the chance to use a Windows machine every now and then. If only I could get a Mac…
April 1st, 2007 at 7:07 pm
nice site