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	<title>Game Programming at scriptedfun &#187; flash</title>
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	<link>http://www.scriptedfun.com</link>
	<description>Game Programming for Beginners: Video Tutorials, Source Code, and Articles</description>
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		<title>Multiplayer Dots and Boxes</title>
		<link>http://www.scriptedfun.com/multiplayer-dots-and-boxes/</link>
		<comments>http://www.scriptedfun.com/multiplayer-dots-and-boxes/#comments</comments>
		<pubDate>Thu, 11 Sep 2008 17:45:09 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[announcements]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[nonoba]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[api]]></category>
		<category><![CDATA[boxes]]></category>
		<category><![CDATA[dots]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[sdk]]></category>

		<guid isPermaLink="false">http://www.scriptedfun.com/?p=117</guid>
		<description><![CDATA[Hi everyone! I finally managed to complete a game using Nonoba&#8217;s Multiplayer API, and this is what I came up with:

Please play the game now &#8211; and bring a friend with you! If you have your own site / blog / page, I highly encourage you to embed the game in it as well. Basically, [...]]]></description>
			<content:encoded><![CDATA[<p>Hi everyone! I finally managed to complete a game using <a href="http://nonoba.com/developers/multiplayerapi/overview" onclick="javascript:pageTracker._trackPageview ('/outbound/nonoba.com');">Nonoba&#8217;s Multiplayer API</a>, and this is what I came up with:</p>
<p><a href="http://www.scriptedfun.com/wp-content/uploads/2008/09/screenshot.png"><img src="http://www.scriptedfun.com/wp-content/uploads/2008/09/screenshot-300x300.png" alt="Multiplayer Dots and Boxes screenshot" title="screenshot" width="300" height="300" class="alignnone size-medium wp-image-118" /></a></p>
<p><a href="http://scriptedfun.com/games/multiplayer-dots-and-boxes/">Please play the game now &#8211; and bring a friend with you!</a> If you have your own site / blog / page, I highly encourage you to <a href="http://nonoba.com/scriptedfun/multiplayer-dots-and-boxes.swf" onclick="javascript:pageTracker._trackPageview ('/outbound/nonoba.com');">embed the game in it as well</a>. Basically, please help me promote this game all over the net!</p>
<p>I had a lot of fun implementing this <a href="http://en.wikipedia.org/wiki/Dots-and-boxes" onclick="javascript:pageTracker._trackPageview ('/outbound/en.wikipedia.org');">classic pencil and paper game</a>, writing the client in pure ActionScript using <a href="http://opensource.adobe.com/wiki/display/flexsdk/" onclick="javascript:pageTracker._trackPageview ('/outbound/opensource.adobe.com');">the free Flex SDK</a>, and the server using <a href="http://www.microsoft.com/express/vcsharp/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.microsoft.com');">Visual C# Express</a>. This is truly an exciting time to be a game developer &#8211; multiplayer Flash games that can be played across different sites all over the net can now be built easily using free tools only!</p>
<p>To put things back on track, I hope to release the source code of the game in a week or so, but in the meantime, <strong>please share this game with all your friends! Thank you!</strong></p>
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		<title>Poor Man&#8217;s Flash</title>
		<link>http://www.scriptedfun.com/poor-mans-flash/</link>
		<comments>http://www.scriptedfun.com/poor-mans-flash/#comments</comments>
		<pubDate>Fri, 16 May 2008 16:05:31 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[silverlight]]></category>

		<guid isPermaLink="false">http://www.scriptedfun.com/?p=113</guid>
		<description><![CDATA[John Hattan has written a review of Express Animator on GameDev.net, and Flex SDK / Silverlight developers who do not have access to the corresponding designer&#8217;s tools (Flash / Expression Blend) might find his review interesting. Express Animator, as stated in the product name, is a tool that allows you to make animations, and publish [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://members.gamedev.net/johnhattan/journal/" onclick="javascript:pageTracker._trackPageview ('/outbound/members.gamedev.net');">John Hattan</a> has written <a href="http://www.gamedev.net/features/reviews/productreview.asp?productid=704" onclick="javascript:pageTracker._trackPageview ('/outbound/www.gamedev.net');">a review of Express Animator on GameDev.net</a>, and <a href="http://labs.adobe.com/technologies/flex/sdk/" onclick="javascript:pageTracker._trackPageview ('/outbound/labs.adobe.com');">Flex SDK</a> / <a href="http://silverlight.net/" onclick="javascript:pageTracker._trackPageview ('/outbound/silverlight.net');">Silverlight</a> developers who do not have access to the corresponding designer&#8217;s tools (<a href="http://www.adobe.com/products/flash/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.adobe.com');">Flash</a> / <a href="http://www.microsoft.com/expression/products/Overview.aspx?key=blend" onclick="javascript:pageTracker._trackPageview ('/outbound/www.microsoft.com');">Expression Blend</a>) might find his review interesting. <a href="http://www.expressanimator.com/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.expressanimator.com');">Express Animator</a>, as stated in the product name, is a tool that allows you to make animations, and publish them in <a href="http://www.adobe.com/devnet/swf/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.adobe.com');">SWF</a> format for Flash, or <a href="http://msdn.microsoft.com/en-us/library/ms747122.aspx" onclick="javascript:pageTracker._trackPageview ('/outbound/msdn.microsoft.com');">XAML</a> format for Silverlight. This basically allows you to make animations for your Flex / Silverlight project for just US$39, instead of paying US$699 for Flash or US$499 for Expression Blend. You won&#8217;t be getting all the features of the more expensive products, but you might be surprised to know that Express Animator has features which the other two do not, such as &#8220;hierarchical bones&#8221;. From the review:</p>
<blockquote><p>In fact, the combination of Express Animator with the free Flex or MTASC compiler would make for a pretty good &#8220;Poor Man&#8217;s Flash&#8221; product that could be used to make full Flash CS3 quality games, and for quite a bit less than the $699 that you&#8217;d spend on a new license of Flash CS3.</p></blockquote>
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		<title>Music and Sound Effects for Games</title>
		<link>http://www.scriptedfun.com/music-and-sound-effects-for-games/</link>
		<comments>http://www.scriptedfun.com/music-and-sound-effects-for-games/#comments</comments>
		<pubDate>Thu, 15 May 2008 13:15:57 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[igf]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[yhtbtr]]></category>

		<guid isPermaLink="false">http://www.scriptedfun.com/?p=112</guid>
		<description><![CDATA[A great article called Tools of the Trade has just been posted on MochiLand. It gives a list of software and libraries which you can use to generate sound effects and music for your games.
Among the different aspects of game development, I think I&#8217;m weakest at sound matters. This is something that has to change [...]]]></description>
			<content:encoded><![CDATA[<p>A great article called <a href="http://mochiland.com/articles/tools-of-the-trade" onclick="javascript:pageTracker._trackPageview ('/outbound/mochiland.com');">Tools of the Trade</a> has just been posted on <a href="http://mochiland.com/" onclick="javascript:pageTracker._trackPageview ('/outbound/mochiland.com');">MochiLand</a>. It gives a list of software and libraries which you can use to generate sound effects and music for your games.</p>
<p>Among the different aspects of game development, I think I&#8217;m weakest at sound matters. This is something that has to change though, with the success that audio-based games have been having, such as the <a href="http://www.igf.com/02finalists.html" onclick="javascript:pageTracker._trackPageview ('/outbound/www.igf.com');">IGF winner</a> <a href="http://www.audio-surf.com/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.audio-surf.com');">Audiosurf</a> and the <a href="http://www.unrealvoodoo.org/hiteck/projects/pyamanith/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.unrealvoodoo.org');">Python-based</a> <a href="http://fretsonfire.sourceforge.net/" onclick="javascript:pageTracker._trackPageview ('/outbound/fretsonfire.sourceforge.net');">Frets on Fire</a>.</p>
<p>It&#8217;s good that <a href="http://kvjoshi.blogspot.com/" onclick="javascript:pageTracker._trackPageview ('/outbound/kvjoshi.blogspot.com');">Kunal Joshi</a> pointed out in the comments the amazing <a href="http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html" onclick="javascript:pageTracker._trackPageview ('/outbound/www.cyd.liu.se');">DrPetter&#8217;s sfxr</a>, an excellent (and free!) piece of software that generates retro-style sound effects. This was used by <a href="http://www.mazapan.se/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.mazapan.se');">Kian</a> in his very funny, and VERY ORIGINAL (you have to see it!) game <a href="http://www.mazapan.se/games/BurnTheRope.php" onclick="javascript:pageTracker._trackPageview ('/outbound/www.mazapan.se');">You Have To Burn The Rope</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Make a Flash Game for Free</title>
		<link>http://www.scriptedfun.com/make-a-flash-game-for-free/</link>
		<comments>http://www.scriptedfun.com/make-a-flash-game-for-free/#comments</comments>
		<pubDate>Thu, 08 May 2008 15:41:20 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[herder]]></category>

		<guid isPermaLink="false">http://www.scriptedfun.com/?p=107</guid>
		<description><![CDATA[One of the main reasons why people aren&#8217;t able to make their own Flash games is because the development environment is expensive. Currently, a copy of Flash CS3 Professional costs US$699, an amount which most people can&#8217;t just pull out of their wallet (although I think that this price is very reasonable, considering the product&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>One of the main reasons why people aren&#8217;t able to make their own Flash games is because the development environment is expensive. Currently, a copy of <a href="http://www.adobe.com/products/flash/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.adobe.com');">Flash CS3 Professional</a> costs US$699, an amount which most people can&#8217;t just pull out of their wallet (although I think that this price is very reasonable, considering the product&#8217;s quality and the possibilities that it offers).</p>
<p>Fortunately, there are <a href="http://osflash.org/" onclick="javascript:pageTracker._trackPageview ('/outbound/osflash.org');">several alternatives to Flash</a> for making Flash content. One of these alternatives is the <a href="http://labs.adobe.com/technologies/flex/sdk/" onclick="javascript:pageTracker._trackPageview ('/outbound/labs.adobe.com');">Flex SDK</a>, a free product which Adobe itself offers.</p>
<p>I&#8217;ve spent some time with the Flex SDK over the past months, and I&#8217;ve had success in writing games with it. <a href="http://www.scriptedfun.com/herder/">Herder</a> is my first game with the Flex SDK, and I have a few others which I haven&#8217;t had the chance to release yet. The Flex SDK is NOT Flash however &#8211; the development style is different. But this is good in my opinion, because making games with the Flex SDK is very similar to making games with a traditional programming language like C++, C#, or Python. Instead of the graphical approach that Flash offers, the Flex SDK offers a code-centered development platform.</p>
<p>If you want to make games for the web now, I suggest that you look into the <a href="http://labs.adobe.com/technologies/flex/sdk/" onclick="javascript:pageTracker._trackPageview ('/outbound/labs.adobe.com');">Flex SDK</a>. With this product, you can even make Flash content using Linux!</p>
<p>The article <a href="http://www.gamedev.net/reference/programming/features/flex/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.gamedev.net');">Intro to the Flex SDK on GameDev.net</a> is a good starting point for anyone who wants to learn how to make games using the Flex SDK. Hopefully, I&#8217;ll have the chance to make my own tutorials as well. Any suggestions? <img src='http://www.scriptedfun.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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