A great article called Tools of the Trade has just been posted on MochiLand. It gives a list of software and libraries which you can use to generate sound effects and music for your games. Among the different aspects of game development, I think I’m weakest at sound matters. This is something that has to […]
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Entries Tagged ‘python’
Hi everyone! First of all, I would like to apologize to all the e-mail subscribers who received a bunch of old posts in their e-mail recently. I’ve been tweaking my site to feature the content people find most useful on the front page, and this had the unintended side effect of sending out an e-mail […]