<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:creativeCommons="http://backend.userland.com/creativeCommonsRssModule"
	>
<channel>
	<title>Comments on: Transcript 2 &#8211; Using Sprite Sheets and Drawing the Background</title>
	<atom:link href="http://www.scriptedfun.com/transcript-2-using-sprite-sheets-and-drawing-the-background/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.scriptedfun.com/transcript-2-using-sprite-sheets-and-drawing-the-background/</link>
	<description>Game Programming for Beginners: Video Tutorials, Source Code, and Articles</description>
	<lastBuildDate>Mon, 18 May 2009 14:34:51 -0700</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Chuck</title>
		<link>http://www.scriptedfun.com/transcript-2-using-sprite-sheets-and-drawing-the-background/comment-page-1/#comment-947</link>
		<dc:creator>Chuck</dc:creator>
		<pubDate>Fri, 20 Oct 2006 13:14:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.scriptedfun.com/?p=21#comment-947</guid>
		<description>I haven&#039;t replied to people in a very long time, and for this I apologize. Thank you so much to everyone for visiting the site and leaving valuable feedback.

Horst: I think the code errors are caused by the code plugin that I use... but I MAY BE wrong. Will look into this soon. Thank you!

Psyguy: It&#039;s good to know that you&#039;re liking Pygame so far :) I&#039;m looking forward to what you&#039;ll be able to make with it! As for tile engines, you may want to look into Phil&#039;s Pygame Utilities, or PGU, by Phil Hassey at http://www.imitationpickles.org/pgu/ .</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t replied to people in a very long time, and for this I apologize. Thank you so much to everyone for visiting the site and leaving valuable feedback.</p>
<p>Horst: I think the code errors are caused by the code plugin that I use&#8230; but I MAY BE wrong. Will look into this soon. Thank you!</p>
<p>Psyguy: It&#8217;s good to know that you&#8217;re liking Pygame so far <img src='http://www.scriptedfun.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I&#8217;m looking forward to what you&#8217;ll be able to make with it! As for tile engines, you may want to look into Phil&#8217;s Pygame Utilities, or PGU, by Phil Hassey at <a href="http://www.imitationpickles.org/pgu/" rel="nofollow">http://www.imitationpickles.org/pgu/</a> .</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Psyguy 1</title>
		<link>http://www.scriptedfun.com/transcript-2-using-sprite-sheets-and-drawing-the-background/comment-page-1/#comment-914</link>
		<dc:creator>Psyguy 1</dc:creator>
		<pubDate>Fri, 06 Oct 2006 06:32:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.scriptedfun.com/?p=21#comment-914</guid>
		<description>Hey, thanks for this little tutorial.  I managed to glean what I needed to get a tile engine up and running in my transition to pygame from DirectX.  :)</description>
		<content:encoded><![CDATA[<p>Hey, thanks for this little tutorial.  I managed to glean what I needed to get a tile engine up and running in my transition to pygame from DirectX.  <img src='http://www.scriptedfun.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Horst JENS</title>
		<link>http://www.scriptedfun.com/transcript-2-using-sprite-sheets-and-drawing-the-background/comment-page-1/#comment-49</link>
		<dc:creator>Horst JENS</dc:creator>
		<pubDate>Fri, 21 Jul 2006 19:36:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.scriptedfun.com/?p=21#comment-49</guid>
		<description>scary, this html form converts the ticks to backward ticks...</description>
		<content:encoded><![CDATA[<p>scary, this html form converts the ticks to backward ticks&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Horst JENS</title>
		<link>http://www.scriptedfun.com/transcript-2-using-sprite-sheets-and-drawing-the-background/comment-page-1/#comment-48</link>
		<dc:creator>Horst JENS</dc:creator>
		<pubDate>Fri, 21 Jul 2006 19:34:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.scriptedfun.com/?p=21#comment-48</guid>
		<description>same here:
spritesheet = Spritesheet(‘arinoid_master.bmp’)
should be:
spritesheet = Spritesheet(&#039;arinoid_master.bmp&#039;)

and:

pygame.image.load(os.path.join(‘data’, 
should be:
pygame.image.load(os.path.join(&#039;data&#039;,</description>
		<content:encoded><![CDATA[<p>same here:<br />
spritesheet = Spritesheet(‘arinoid_master.bmp’)<br />
should be:<br />
spritesheet = Spritesheet(&#8217;arinoid_master.bmp&#8217;)</p>
<p>and:</p>
<p>pygame.image.load(os.path.join(‘data’,<br />
should be:<br />
pygame.image.load(os.path.join(&#8217;data&#8217;,</p>
]]></content:encoded>
	</item>
</channel>
</rss>
